Uppy core
Uppy can be an uploader and an interface with a lot of features. Features can be
added incrementally with plugins, but Uppy can be as bare bones as you want it
to be. So we build Uppy’s heart, @uppy/core
, as a standalone orchestrator. It
acts as a state manager, event emitter, and restrictions handler.
When should I use it?
@uppy/core
is the fundament of the Uppy ecosystem, the orchestrator for all
added plugins. No matter the uploading experience you’re looking for, it all
starts with installing this plugin.
You can use @uppy/core
and
build your own UI or go for the
Dashboard integration. For an uploading plugin, you can refer
to choosing the uploader you need.
If you want to see how it all comes together, checkout the examples.
Install
- NPM
- Yarn
- CDN
npm install @uppy/core
yarn add @uppy/core
The bundle consists of most Uppy plugins, so this method is not recommended for production, as your users will have to download all plugins when you are likely using only a few.
It can be useful to speed up your development environment, so don't hesitate to use it to get you started.
<!-- 1. Add CSS to `<head>` -->
<link href="https://releases.transloadit.com/uppy/v4.8.0/uppy.min.css" rel="stylesheet">
<!-- 2. Initialize -->
<div id="uppy"></div>
<script type="module">
import { Uppy } from "https://releases.transloadit.com/uppy/v4.8.0/uppy.min.mjs"
const uppy = new Uppy()
</script>
Use
@uppy/core
has four exports: Uppy
, UIPlugin
, BasePlugin
, and
debugLogger
. The default export is the Uppy
class.
Working with Uppy files
Uppy keeps files in state with the File
browser API, but it’s wrapped in
an Object
to be able to add more data to it, which we call an Uppy file. All
these properties can be useful for plugins and side-effects (such as
events).
Mutating these properties should be done through methods.
Uppy file properties
file.source
Name of the plugin that was responsible for adding this file. Typically a remote
provider plugin like 'GoogleDrive'
or a UI plugin like 'DragDrop'
.
file.id
Unique ID for the file.
file.name
The name of the file.
file.meta
Object containing standard as well as user-defined metadata for each file. Any custom file metadata should be JSON-serializable. The following standard metadata will be stored on all file objects, but plugins may add more metadata.
file.meta.name
- Same as
file.name
.
- Same as
file.meta.type
- Same as
file.type
.
- Same as
file.meta.relativePath
- For any local folder that was drag-dropped or opened in Uppy, the files
inside the folder will have the
relativePath
metadata field set to their path, relative to the folder.relativePath
begins with the folder’s name and ends with the file’s name. If opening or drag-dropping a file instead of a folder,relativePath
will benull
. The same behaviour exists for remote (provider) files, but the path will instead be relative to the user’s selection (checkboxes). No leading or trailing slashes. - Local file example: When drag-dropping a local folder
folder1
which has a folder inside of it namedfolder2
which has a file namedfile
inside of it, therelativePath
meta field of the file will befolder1/folder2/file
. However if drag-dropping or openingfile
directly,relativePath
will benull
. - Remote file example: Suppose we have a remote provider folder structure
such as
/folder1/folder2/file
. Then, if the user checks the checkbox next tofolder1
,file
’srelativePath
will be"folder1/folder2/file"
. However if the user first navigates intofolder1
, and only then checks the checkbox next tofolder2
,relativePath
will be"folder2/file"
.
- For any local folder that was drag-dropped or opened in Uppy, the files
inside the folder will have the
file.meta.absolutePath
- The
absolutePath
meta field will only be set for remote files. Regardless of user selection, it will always be the path relative to the root of the provider’s list of files, as presented to the user.absolutePath
always begins with a/
and will always end with the file’s name. To clarify: The difference betweenabsolutePath
andrelativePath
is thatabsolutePath
only exists for remote files, and always has the full path to the file, whilerelativePath
is the file’s path relative to the user’s selected folder.
- The
file.type
MIME type of the file. This may actually be guessed if a file type was not provided by the user’s browser, so this is a best-effort value and not guaranteed to be correct.
file.data
For local files, this is the actual File
or Blob
object representing
the file contents.
For files that are imported from remote providers, the file data is not available in the browser.
file.progress
An object with upload progress data.
Properties
bytesUploaded
- Number of bytes uploaded so far.bytesTotal
- Number of bytes that must be uploaded in total.uploadStarted
- Null if the upload has not started yet. Once started, this property stores a UNIX timestamp. Note that this is only set after preprocessing.uploadComplete
- Boolean indicating if the upload has completed. Note this does not mean that postprocessing has completed, too.percentage
- Integer percentage between 0 and 100.
file.size
Size in bytes of the file.
file.isRemote
Boolean: is this file imported from a remote provider?
file.remote
Grab bag of data for remote providers. Generally not interesting for end users.
file.preview
An optional URL to a visual thumbnail for the file.
file.uploadURL
When an upload is completed, this may contain a URL to the uploaded file. Depending on server configuration it may not be accessible or correct.
new Uppy(options?)
import Uppy from '@uppy/core';
const uppy = new Uppy();
Options
id
A site-wide unique ID for the instance (string
, default: uppy
).
If several Uppy instances are being used, for instance, on two different pages,
an id
should be specified. This allows Uppy to store information in
localStorage
without colliding with other Uppy instances.
This ID should be persistent across page reloads and navigation—it shouldn’t be a random number that is different every time Uppy is loaded.
autoProceed
Upload as soon as files are added (boolean
, default: false
).
By default Uppy will wait for an upload button to be pressed in the UI, or the
.upload()
method to be called before starting an upload. Setting this to
true
will start uploading automatically after the first file is selected
allowMultipleUploadBatches
Whether to allow several upload batches (boolean
, default: true
).
This means several calls to .upload()
, or a user adding more files after
already uploading some. An upload batch is made up of the files that were added
since the earlier .upload()
call.
With this option set to true
, users can upload some files, and then add more
files and upload those as well. A model use case for this is uploading images to
a gallery or adding attachments to an email.
With this option set to false
, users can upload some files, and you can listen
for the 'complete'
event to continue to the next step in your
app’s upload flow. A typical use case for this is uploading a new profile
picture. If you are integrating with an existing HTML form, this option gives
the closest behaviour to a bare <input type="file">
.
debug
Whether to send debugging and warning logs (boolean
, default: false
).
Setting this to true
sets the logger
to
debugLogger
.
logger
Logger used for uppy.log
(Object
, default:
justErrorsLogger
).
By providing your own logger
, you can send the debug information to a server,
choose to log errors only, etc.
Set logger
to debugLogger
to get debug info output to the
browser console:
You can also provide your own logger object: it should expose debug
, warn
and error
methods, as shown in the examples below.
Here’s an example of a logger
that does nothing:
const nullLogger = {
debug: (...args) => {},
warn: (...args) => {},
error: (...args) => {},
};
restrictions
Conditions for restricting an upload (Object
, default: {}
).
Property | Value | Description |
---|---|---|
maxFileSize | number | maximum file size in bytes for each individual file |
minFileSize | number | minimum file size in bytes for each individual file |
maxTotalFileSize | number | maximum file size in bytes for all the files that can be selected for upload |
maxNumberOfFiles | number | total number of files that can be selected |
minNumberOfFiles | number | minimum number of files that must be selected before the upload |
allowedFileTypes | Array | wildcards image/* , or exact mime types image/jpeg , or file extensions .jpg : ['image/*', '.jpg', '.jpeg', '.png', '.gif'] |
requiredMetaFields | Array<string> | make keys from the meta object in every file required before uploading |
maxNumberOfFiles
also affects the number of files a user is able to select via
the system file dialog in UI plugins like DragDrop
, FileInput
and
Dashboard
. When set to 1
, they will only be able to select a single file.
When null
or another number is provided, they will be able to select several
files.
allowedFileTypes
gets passed to the file system dialog via the
<input>
accept attribute, so only types supported by the browser will work.
If you’d like to force a certain meta field data to be entered before the
upload, you can
do so using onBeforeUpload
.
If you need to restrict allowedFileTypes
to a file extension with double dots,
like .nii.gz
, you can do so by
setting allowedFileTypes
to the last part of the extension, allowedFileTypes: ['.gz']
, and then using onBeforeFileAdded
to filter for .nii.gz
.
meta
Key/value pairs to add to each file’s metadata
(Object
, default: {}
).
Two methods also exist for updating metadata
: setMeta
and
setFileMeta
.
Metadata can also be added from a <form>
element on your page, through the
Form plugin or through the UI if you are using Dashboard with the
metaFields
option.
onBeforeFileAdded(file, files)
A function called before a file is added to Uppy (Function
, default:
(files, file) => !Object.hasOwn(files, file.id)
).
Use this function to run any number of custom checks on the selected file, or manipulate it, for instance, by optimizing a file name. You can also allow duplicate files with this.
You can return true
to keep the file as is, false
to remove the file, or
return a modified file.
This method is intended for quick synchronous checks and modifications only. If you need to do an async API call, or heavy work on a file (like compression or encryption), you should use a custom plugin instead.
No notification will be shown to the user about a file not passing validation by
default. We recommend showing a message using
uppy.info()
and logging to console for debugging
purposes via uppy.log()
.
Filter, change, and abort example
Allow all files, also duplicate files. This will replace the file if it has not been uploaded. If you upload a duplicate file again it depends on your upload plugin and backend how it is handled.
const uppy = new Uppy({
// ...
onBeforeFileAdded: () => true,
Keep only files under a condition:
const uppy = new Uppy({
// ...
onBeforeFileAdded: (currentFile, files) => {
if (currentFile.name === 'forest-IMG_0616.jpg') {
return true
}
return false
},
Change all file names:
const uppy = new Uppy({
// ...
onBeforeFileAdded: (currentFile, files) => {
const modifiedFile = {
...currentFile,
name: `${currentFile.name}__${Date.now()}`,
}
return modifiedFile
},
Abort a file:
const uppy = new Uppy({
// ...
onBeforeFileAdded: (currentFile, files) => {
if (!currentFile.type) {
// log to console
uppy.log(`Skipping file because it has no type`);
// show error message to the user
uppy.info(`Skipping file because it has no type`, 'error', 500);
return false;
}
},
});
onBeforeUpload(files)
A function called before when upload is initiated (Function
, default:
(files) => files
).
Use this to check if all files or their total number match your requirements, or manipulate all the files at once before upload.
You can return true
to continue the upload, false
to cancel it, or return
modified files.
This method is intended for quick synchronous checks and modifications only. If you need to do an async API call, or heavy work on a file (like compression or encryption), you should use a custom plugin instead.
No notification will be shown to the user about a file not passing validation by
default. We recommend showing a message using
uppy.info()
and logging to console for debugging
purposes via uppy.log()
.
Change and abort example
Change all file names:
const uppy = new Uppy({
// ...
onBeforeUpload: (files) => {
// We’ll be careful to return a new object, not mutating the original `files`
const updatedFiles = {};
Object.keys(files).forEach((fileID) => {
updatedFiles[fileID] = {
...files[fileID],
name: `${myCustomPrefix}__${files[fileID].name}`,
};
});
return updatedFiles;
},
});
Abort an upload:
const uppy = new Uppy({
// ...
onBeforeUpload: (files) => {
if (Object.keys(files).length < 2) {
// log to console
uppy.log(
`Aborting upload because only ${
Object.keys(files).length
} files were selected`,
);
// show error message to the user
uppy.info(`You have to select at least 2 files`, 'error', 500);
return false;
}
return true;
},
});
locale
You can override locale strings by passing the strings
object with the keys
you want to override.
Array indexed objects are used for pluralisation.
If you want a different language it’s better to use locales.
module.exports = {
strings: {
addBulkFilesFailed: {
0: 'Failed to add %{smart_count} file due to an internal error',
1: 'Failed to add %{smart_count} files due to internal errors',
},
youCanOnlyUploadX: {
0: 'You can only upload %{smart_count} file',
1: 'You can only upload %{smart_count} files',
},
youHaveToAtLeastSelectX: {
0: 'You have to select at least %{smart_count} file',
1: 'You have to select at least %{smart_count} files',
},
exceedsSize: '%{file} exceeds maximum allowed size of %{size}',
missingRequiredMetaField: 'Missing required meta fields',
missingRequiredMetaFieldOnFile:
'Missing required meta fields in %{fileName}',
inferiorSize: 'This file is smaller than the allowed size of %{size}',
youCanOnlyUploadFileTypes: 'You can only upload: %{types}',
noMoreFilesAllowed: 'Cannot add more files',
noDuplicates:
"Cannot add the duplicate file '%{fileName}', it already exists",
companionError: 'Connection with Companion failed',
authAborted: 'Authentication aborted',
companionUnauthorizeHint:
'To unauthorize to your %{provider} account, please go to %{url}',
failedToUpload: 'Failed to upload %{file}',
noInternetConnection: 'No Internet connection',
connectedToInternet: 'Connected to the Internet',
// Strings for remote providers
noFilesFound: 'You have no files or folders here',
selectX: {
0: 'Select %{smart_count}',
1: 'Select %{smart_count}',
},
allFilesFromFolderNamed: 'All files from folder %{name}',
openFolderNamed: 'Open folder %{name}',
cancel: 'Cancel',
logOut: 'Log out',
filter: 'Filter',
resetFilter: 'Reset filter',
loading: 'Loading...',
authenticateWithTitle:
'Please authenticate with %{pluginName} to select files',
authenticateWith: 'Connect to %{pluginName}',
signInWithGoogle: 'Sign in with Google',
searchImages: 'Search for images',
enterTextToSearch: 'Enter text to search for images',
search: 'Search',
emptyFolderAdded: 'No files were added from empty folder',
folderAlreadyAdded: 'The folder "%{folder}" was already added',
folderAdded: {
0: 'Added %{smart_count} file from %{folder}',
1: 'Added %{smart_count} files from %{folder}',
},
},
};
store
The store that is used to keep track of internal state (Object
, default:
DefaultStore
).
This option can be used to plug Uppy state into an external state management library, such as Redux.
infoTimeout
How long an Informer notification will be visible (number
,
default: 5000
).
Methods
use(plugin, opts)
Add a plugin to Uppy, with an optional plugin options object.
import Uppy from '@uppy/core';
import DragDrop from '@uppy/drag-drop';
const uppy = new Uppy();
uppy.use(DragDrop, { target: 'body' });
removePlugin(instance)
Uninstall and remove a plugin.
getPlugin(id)
Get a plugin by its id
to access its methods.
getID()
Get the Uppy instance ID, see the id
option.
addFile(file)
Add a new file to Uppy’s internal state. addFile
will return the generated id
for the file that was added.
addFile
gives an error if the file cannot be added, either because
onBeforeFileAdded(file)
gave an error, or because uppy.opts.restrictions
checks failed.
uppy.addFile({
name: 'my-file.jpg', // file name
type: 'image/jpeg', // file type
data: blob, // file blob
meta: {
// optional, store the directory path of a file so Uppy can tell identical files in different directories apart.
relativePath: webkitFileSystemEntry.relativePath,
},
source: 'Local', // optional, determines the source of the file, for example, Instagram.
isRemote: false, // optional, set to true if actual file is not in the browser, but on some remote server, for example,
// when using companion in combination with Instagram.
});
If you try to add a file that already exists, addFile
will throw an error.
Unless that duplicate file was dropped with a folder — duplicate files from
different folders are allowed, when selected with that folder. This is because
we add file.meta.relativePath
to the file.id
.
Checkout working with Uppy files.
If uppy.opts.autoProceed === true
, Uppy will begin uploading automatically
when files are added.
Sometimes you might need to add a remote file to Uppy. This can be achieved by fetching the file, then creating a Blob object, or using the Url plugin with Companion.
Sometimes you might need to mark some files as “already uploaded”, so that the
user sees them, but they won’t actually be uploaded by Uppy. This can be
achieved by
looping through files and setting uploadComplete: true, uploadStarted: true
on them
removeFile(fileID)
Remove a file from Uppy. Removing a file that is already being uploaded cancels that upload.
uppy.removeFile('uppyteamkongjpg1501851828779');
clear()
Clear the state. Can be useful for manually resetting Uppy after a successful upload. Note that this method might throw an error if you try to call it while an upload is ongoing.
Upload plugins may choose to throw an error if called during an upload.
getFile(fileID)
Get a specific Uppy file by its ID.
const file = uppy.getFile('uppyteamkongjpg1501851828779');
getFiles()
Get an array of all added Uppy files.
const files = uppy.getFiles();
upload()
Start uploading added files.
Returns a Promise result
that resolves with an object containing two arrays of
uploaded files:
result.successful
- Files that were uploaded successfully.result.failed
- Files that did not upload successfully. These files will have a.error
property describing what went wrong.
uppy.upload().then((result) => {
console.info('Successful uploads:', result.successful);
if (result.failed.length > 0) {
console.error('Errors:');
result.failed.forEach((file) => {
console.error(file.error);
});
}
});
pauseResume(fileID)
Toggle pause/resume on an upload. Will only work if resumable upload plugin, such as Tus, is used.
pauseAll()
Pause all uploads. Will only work if a resumable upload plugin, such as Tus, is used.
resumeAll()
Resume all uploads. Will only work if resumable upload plugin, such as Tus, is used.
retryUpload(fileID)
Retry an upload (after an error, for example).
retryAll()
Retry all uploads (after an error, for example).
cancelAll()
Cancel all uploads, reset progress and remove all files. If you are using the Transloadit plugin, this will also cancel all running assemblies, even after an upload has finished.
setState(patch)
Update Uppy’s internal state. Usually, this method is called internally, but in some cases it might be useful to alter something directly, especially when implementing your own plugins.
Uppy’s default state on initialization:
const state = {
plugins: {},
files: {},
currentUploads: {},
capabilities: {
resumableUploads: false,
},
totalProgress: 0,
meta: { ...this.opts.meta },
info: {
isHidden: true,
type: 'info',
message: '',
},
};
Updating state:
uppy.setState({ smth: true });
State in Uppy is considered to be immutable. When updating values, make sure not mutate them, but instead create copies. See Redux docs for more info on this.
getState()
Returns the current state from the Store.
setFileState(fileID, state)
Update the state for a single file. This is mostly useful for plugins that may want to store data on Uppy files, or need to pass file-specific configurations to other plugins that support it.
fileID
is the string file ID. state
is an object that will be merged into
the file’s state object.
setMeta(data)
Alters global meta
object in state, the one that can be set in Uppy options
and gets merged with all newly added files. Calling setMeta
will also merge
newly added meta data with files that had been selected before.
uppy.setMeta({ resize: 1500, token: 'ab5kjfg' });
setFileMeta(fileID, data)
Update metadata for a specific file.
uppy.setFileMeta('myfileID', { resize: 1500 });
setOptions(opts)
Change the options Uppy initialized with.
const uppy = new Uppy();
uppy.setOptions({
restrictions: { maxNumberOfFiles: 3 },
autoProceed: true,
});
uppy.setOptions({
locale: {
strings: {
cancel: 'Отмена',
},
},
});
You can also change options for plugin:
// Change width of the Dashboard drag-and-drop aread on the fly
uppy.getPlugin('Dashboard').setOptions({
width: 300,
});
destroy()
Uninstall all plugins and close down this Uppy instance. Also runs
uppy.cancelAll()
before uninstalling. Note that this method should not
normally be used. If you only want reset the Uppy instance so that you can start
a new upload, you probably want to use clear()
method instead.
logout()
Calls provider.logout()
on each remote provider plugin (Google Drive,
Instagram, etc). Useful, for example, after your users log out of their account
in your app — this will clean things up with Uppy cloud providers as well, for
extra security.
log(message, type)
Argument | Type | Description |
---|---|---|
message | string | message to log |
type | string? | debug , warn , or error |
See logger
docs for details.
uppy.log('[Dashboard] adding files...');
info(message, type, duration)
Sets a message in state, with optional details, that can be shown by notification UI plugins. It’s using the Informer plugin, included by default in Dashboard.
Argument | Type | Description |
---|---|---|
message | string , Object | 'info message' or { message: 'Oh no!', details: 'File couldn’t be uploaded' } |
type | string? | 'info' , 'warning' , 'success' or 'error' |
duration | number? | in milliseconds |
info-visible
and info-hidden
events are emitted when this info message
should be visible or hidden.
this.info('Oh my, something good happened!', 'success', 3000);
this.info(
{
message: 'Oh no, something bad happened!',
details:
'File couldn’t be uploaded because there is no internet connection',
},
'error',
5000,
);
addPreProcessor(fn)
Add a preprocessing function. fn
gets called with a list of file IDs before an
upload starts. fn
should return a Promise. Its resolution value is ignored.
To change file data and such, use Uppy state updates, for example using
setFileState
.
addUploader(fn)
Add an uploader function. fn
gets called with a list of file IDs when an
upload should start. Uploader functions should do the actual uploading work,
such as creating and sending an XMLHttpRequest or calling into some upload
service SDK. fn
should return a Promise that resolves once all files have been
uploaded.
You may choose to still resolve the Promise if some file uploads fail. This way,
any postprocessing will still run on the files that were uploaded successfully,
while uploads that failed will be retried when retryAll
is
called.
addPostProcessor(fn)
Add a postprocessing function. fn
is called with a list of file IDs when an
upload has finished. fn
should return a Promise that resolves when the
processing work is complete. The value of the Promise is ignored.
For example, you could wait for file encoding or CDN propagation to complete, or you could do an HTTP API call to create an album containing all images that were uploaded.
removePreProcessor/removeUploader/removePostProcessor(fn)
Remove a processor or uploader function that was added before. Normally, this
should be done in the uninstall()
method.
on('event', action)
Subscribe to an uppy-event. See below for the full list of events.
once('event', action)
Create an event listener that fires once. See below for the full list of events.
off('event', action)
Unsubscribe to an uppy-event. See below for the full list of events.
Events
Uppy exposes events that you can subscribe to for side-effects.
file-added
Fired each time a file is added.
Parameters
file
- The Uppy file that was added.
uppy.on('file-added', (file) => {
console.log('Added file', file);
});
files-added
Parameters
files
- Array of Uppy files which were added at once, in a batch.
Fired each time when one or more files are added — one event, for all files
file-removed
Fired each time a file is removed.
Parameters
file
- The Uppy file that was removed.
Example
uppy.on('file-removed', (file) => {
console.log('Removed file', file);
});
uppy.on('file-removed', (file) => {
removeFileFromUploadingCounterUI(file);
sendDeleteRequestForFile(file);
});
upload
Fired when the upload starts.
Parameters
uploadID
(string)
files
(UppyFile<M,B>
)
preprocess-progress
Progress of the pre-processors.
Parameters
progress
is an object with properties:
mode
- Either'determinate'
or'indeterminate'
.message
- A message to show to the user. Something like'Preparing upload...'
, but be more specific if possible.
When mode
is 'determinate'
, also add the value
property:
value
- A progress value between 0 and 1.
progress
Fired each time the total upload progress is updated:
Parameters
progress
- An integer (0-100) representing the total upload progress.
Example
uppy.on('progress', (progress) => {
// progress: integer (total progress percentage)
console.log(progress);
});
upload-progress
Fired each time an individual file upload progress is available:
Parameters
file
- The Uppy file that has progressed.progress
- The same object as infile.progress
.
Example
uppy.on('upload-progress', (file, progress) => {
// file: { id, name, type, ... }
// progress: { uploader, bytesUploaded, bytesTotal }
console.log(file.id, progress.bytesUploaded, progress.bytesTotal);
});
upload-pause
Fired when an individual upload is (un)paused.
Parameters
file
(UppyFile<M,B>
)isPaused
(boolean
)
postprocess-progress
Progress of the post-processors.
Parameters
progress
is an object with properties:
mode
- Either'determinate'
or'indeterminate'
.message
- A message to show to the user. Something like'Preparing upload...'
, but be more specific if possible.
When mode
is 'determinate'
, also add the value
property:
value
- A progress value between 0 and 1.
upload-success
Fired each time a single upload is completed.
Parameters
file
- The Uppy file that was uploaded.response
- An object with response data from the remote endpoint. The actual contents depend on the upload plugin that is used.
For @uppy/xhr-upload
, the shape is:
{
"status": 200, // HTTP status code (0, 200, 300)
"body": "…", // response body
"uploadURL": "…" // the file url, if it was returned
}
Example
uppy.on('upload-success', (file, response) => {
console.log(file.name, response.uploadURL);
const img = new Image();
img.width = 300;
img.alt = file.id;
img.src = response.uploadURL;
document.body.appendChild(img);
});
complete
Fired when all uploads are complete.
The result
parameter is an object with arrays of successful
and failed
files, as in uppy.upload()
’s return value.
uppy.on('complete', (result) => {
console.log('successful files:', result.successful);
console.log('failed files:', result.failed);
});
error
Fired when Uppy fails to upload/encode the entire upload.
Parameters
error
- The error object.
Example
uppy.on('error', (error) => {
console.error(error.stack);
});
upload-error
Fired each time a single upload failed.
Parameters
file
- The Uppy file which didn’t upload.error
- The error object.response
- an optional parameter with response data from the upload endpoint.
It may be undefined or contain different data depending on the upload plugin in use.
For @uppy/xhr-upload
, the shape is:
{
"status": 200, // HTTP status code (0, 200, 300)
"body": "…" // response body
}
Example
uppy.on('upload-error', (file, error, response) => {
console.log('error with file:', file.id);
console.log('error message:', error);
});
If the error is related to network conditions — endpoint unreachable due to
firewall or ISP blockage, for instance — the error will have
error.isNetworkError
property set to true
. Here’s how you can check for
network errors:
uppy.on('upload-error', (file, error, response) => {
if (error.isNetworkError) {
// Let your users know that file upload could have failed
// due to firewall or ISP issues
alertUserAboutPossibleFirewallOrISPIssues(error);
}
});
upload-retry
Fired when an upload has been retried (after an error, for example).
This event is not triggered when the user retries all uploads, it will trigger
the retry-all
event instead.
Parameters
file
(UppyFile<M,B>
)
Example
uppy.on('upload-retry', (fileID) => {
console.log('upload retried:', fileID);
});
upload-stalled
Fired when an upload has not received any progress in some time (in
@uppy/xhr-upload
, the delay is defined by the timeout
option). Use this
event to display a message on the UI to tell the user they might want to retry
the upload.
uppy.on('upload-stalled', (error, files) => {
console.log('upload seems stalled', error, files);
const noLongerStalledEventHandler = (file) => {
if (files.includes(file)) {
console.log('upload is no longer stalled');
uppy.off('upload-progress', noLongerStalledEventHandler);
}
};
uppy.on('upload-progress', noLongerStalledEventHandler);
});
retry-all
Fired when all failed uploads are retried
Parameters
files
(UppyFile<M,B>[]
)
Example
uppy.on('retry-all', (fileIDs) => {
console.log('upload retried:', fileIDs);
});
info-visible
Fired when “info” message should be visible in the UI. By default, Informer
plugin is displaying these messages (enabled by default in Dashboard
plugin).
You can use this event to show messages in your custom UI:
uppy.on('info-visible', () => {
const { info } = uppy.getState();
// info: {
// isHidden: false,
// type: 'error',
// message: 'Failed to upload',
// details: 'Error description'
// }
console.log(`${info.message} ${info.details}`);
});
info-hidden
Fired when “info” message should be hidden in the UI. See
info-visible
.
cancel-all
Fired when cancelAll()
is called, all uploads are canceled, files removed and
progress is reset.
restriction-failed
Fired when a file violates certain restrictions when added. This event is providing another choice for those who want to customize the behavior of file upload restrictions.
uppy.on('restriction-failed', (file, error) => {
// do some customized logic like showing system notice to users
});
new BasePlugin(uppy, options?)
The initial building block for a plugin.
BasePlugin
does not contain DOM rendering so it can be used for plugins
without an user interface.
See UIPlugin
for the extended version with Preact rendering for
interfaces.
Checkout the building plugins guide.
If you don’t use any UI plugins, any modern bundler should be able to tree-shake
Preact code away. If you are not using a bundler that supports tree-shaking,
it’s also possible to import BasePlugin
like this:
import BasePlugin from '@uppy/core/lib/BasePlugin.js
.
Options
The options passed to BasePlugin
are all you options you wish to support in
your plugin.
You should pass the options to super
in your plugin class:
class MyPlugin extends BasePlugin {
constructor(uppy, opts) {
super(uppy, opts);
}
}
Methods
setOptions(options)
Options passed during initialization can also be altered dynamically with
setOptions
.
getPluginState()
Retrieves the plugin state from the Uppy
class. Uppy keeps a plugins
object
in state in which each key is the plugin’s id
, and the value its state.
setPluginState()
Set the plugin state in the Uppy
class. Uppy keeps a plugins
object in state
in which each key is the plugin’s id
, and the value its state.
install()
The install
method is ran once, when the plugin is added to Uppy with
.use()
. Use this to initialize the plugin.
For example, if you are creating a pre-processor (such as @uppy/compressor) you must add it:
install () {
this.uppy.addPreProcessor(this.prepareUpload)
}
Another common thing to do when creating a
UI plugin is to mount
it to the
DOM:
install () {
const { target } = this.opts
if (target) {
this.mount(target, this)
}
}
uninstall()
The uninstall
method is ran once, when the plugin is removed from Uppy. This
happens when .close()
is called or when the plugin is destroyed in a framework
integration.
Use this to clean things up.
For instance when creating a pre-processor, uploader, or post-processor to remove it:
uninstall () {
this.uppy.removePreProcessor(this.prepareUpload)
}
When creating a UI plugin you should
unmount
it from the DOM:
uninstall () {
this.unmount()
}
i18nInit
Call this.i18nInit()
once in the constructor of your plugin class to
initialize internationalisation.
addTarget
You can use this method to make your plugin a target
for other plugins. This
is what @uppy/dashboard
uses to add other plugins to its UI.
update
Called on each state update. You will rarely need to use this, unless if you want to build a UI plugin using something other than Preact.
afterUpdate
Called after every state update with a debounce, after everything has mounted.
new UIPlugin(uppy, options?)
UIPlugin
extends BasePlugin
to add rendering with
Preact. Use this when you want to create an user
interface or an addition to one, such as Dashboard.
See BasePlugin
for the initial building block for all plugins.
Checkout the building plugins guide.
Options
The options passed to UIPlugin
are all you options you wish to support in your
plugin.
You should pass the options to super
in your plugin class:
class MyPlugin extends UIPlugin {
constructor(uppy, opts) {
super(uppy, opts);
}
}
In turn these are also passed to the underlying BasePlugin
.
Methods
All the methods from BasePlugin
are also inherited into UIPlugin
.
mount(target)
Mount this plugin to the target
element. target
can be a CSS query selector,
a DOM element, or another Plugin. If target
is a Plugin, the source (current)
plugin will register with the target plugin, and the latter can decide how and
where to render the source plugin.
onMount()
Called after Preact has rendered the components of the plugin.
unmount
Removing the plugin from the DOM. You generally don’t need to override it but
you should call it from uninstall
.
The default is:
unmount () {
if (this.isTargetDOMEl) {
this.el?.remove()
}
this.onUnmount()
}
onUnmount()
Called after the elements have been removed from the DOM. Can be used to do some clean up or other side-effects.
render()
Render the UI of the plugin. Uppy uses Preact as its
view engine, so render()
should return a Preact element. render
is
automatically called by Uppy on each state change.
update(state)
Called on each state update. You will rarely need to use this, unless if you want to build a UI plugin using something other than Preact.
debugLogger()
Logger with extra debug and warning logs for during development.
import { Uppy, debugLogger } from '@uppy/core';
new Uppy({ logger: debugLogger });
You can also enable this logger by setting debug
to true
.
The default value of logger
is justErrorsLogger
, which looks like
this:
// Swallow all logs, except errors.
// default if logger is not set or debug: false
const justErrorsLogger = {
debug: () => {},
warn: () => {},
error: (...args) => console.error(`[Uppy] [${getTimeStamp()}]`, ...args),
};
debugLogger
sends extra debugging and warning logs which could be helpful
during development:
// Print logs to console with namespace + timestamp,
// set by logger: Uppy.debugLogger or debug: true
const debugLogger = {
debug: (...args) => console.debug(`[Uppy] [${getTimeStamp()}]`, ...args),
warn: (...args) => console.warn(`[Uppy] [${getTimeStamp()}]`, ...args),
error: (...args) => console.error(`[Uppy] [${getTimeStamp()}]`, ...args),
};
Frequently asked questions
How do I allow duplicate files?
You can allow all files, even duplicate files, with
onBeforeFileAdded
. This will override the file if it has
not been uploaded. If you upload a duplicate file again it depends on your
upload plugin and backend how it is handled.
const uppy = new Uppy({
// ...
onBeforeFileAdded: () => true,